1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-12 00:27:25 +08:00
osu-lazer/osu.Game/Overlays/BeatmapSet/Buttons/FavouriteButton.cs

113 lines
3.6 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
2019-11-12 20:38:08 +08:00
using System.Diagnostics;
2018-04-13 17:19:50 +08:00
using osu.Framework.Allocation;
2019-02-21 18:04:31 +08:00
using osu.Framework.Bindables;
2018-04-13 17:19:50 +08:00
using osu.Framework.Graphics;
2019-10-07 20:41:05 +08:00
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Sprites;
2019-07-22 19:35:18 +08:00
using osu.Game.Beatmaps;
2019-10-07 20:36:23 +08:00
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Overlays.Notifications;
2019-11-13 11:13:33 +08:00
using osu.Game.Users;
2018-11-20 15:51:59 +08:00
using osuTK;
2018-04-13 17:19:50 +08:00
namespace osu.Game.Overlays.BeatmapSet.Buttons
2018-04-13 17:19:50 +08:00
{
2019-10-07 20:41:05 +08:00
public class FavouriteButton : HeaderButton, IHasTooltip
2018-04-13 17:19:50 +08:00
{
2019-07-22 19:35:18 +08:00
public readonly Bindable<BeatmapSetInfo> BeatmapSet = new Bindable<BeatmapSetInfo>();
2018-04-13 17:19:50 +08:00
2019-11-12 20:38:08 +08:00
private readonly BindableBool favourited = new BindableBool();
2019-07-22 21:14:09 +08:00
2019-10-07 20:36:23 +08:00
private PostBeatmapFavouriteRequest request;
private LoadingLayer loading;
2019-10-07 20:36:23 +08:00
private readonly IBindable<User> localUser = new Bindable<User>();
2019-11-13 11:13:33 +08:00
public string TooltipText
{
get
{
if (!Enabled.Value) return string.Empty;
return (favourited.Value ? "Unfavourite" : "Favourite") + " this beatmapset";
}
}
2019-10-07 20:41:05 +08:00
[BackgroundDependencyLoader(true)]
private void load(IAPIProvider api, NotificationOverlay notifications)
2018-04-13 17:19:50 +08:00
{
SpriteIcon icon;
2019-11-13 11:13:33 +08:00
2018-04-13 17:19:50 +08:00
AddRange(new Drawable[]
{
icon = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
2019-04-02 18:55:24 +08:00
Icon = FontAwesome.Regular.Heart,
2018-04-13 17:19:50 +08:00
Size = new Vector2(18),
Shadow = false,
},
loading = new LoadingLayer(true, false),
2018-04-13 17:19:50 +08:00
});
2019-10-07 20:36:23 +08:00
Action = () =>
{
2019-11-13 05:00:08 +08:00
// guaranteed by disabled state above.
2019-11-12 20:38:08 +08:00
Debug.Assert(BeatmapSet.Value.OnlineBeatmapSetID != null);
2019-10-07 20:36:23 +08:00
loading.Show();
request?.Cancel();
2019-11-12 20:38:08 +08:00
request = new PostBeatmapFavouriteRequest(BeatmapSet.Value.OnlineBeatmapSetID.Value, favourited.Value ? BeatmapFavouriteAction.UnFavourite : BeatmapFavouriteAction.Favourite);
request.Success += () =>
{
favourited.Toggle();
loading.Hide();
};
request.Failure += e =>
{
notifications?.Post(new SimpleNotification
{
2019-11-12 20:38:08 +08:00
Text = e.Message,
2019-11-12 18:34:20 +08:00
Icon = FontAwesome.Solid.Times,
});
2019-11-12 20:38:08 +08:00
2019-11-12 18:34:20 +08:00
loading.Hide();
};
2019-11-12 20:38:08 +08:00
2019-10-07 20:36:23 +08:00
api.Queue(request);
};
2019-11-13 11:13:33 +08:00
favourited.ValueChanged += favourited => icon.Icon = favourited.NewValue ? FontAwesome.Solid.Heart : FontAwesome.Regular.Heart;
localUser.BindTo(api.LocalUser);
localUser.BindValueChanged(_ => updateEnabled());
// must be run after setting the Action to ensure correct enabled state (setting an Action forces a button to be enabled).
BeatmapSet.BindValueChanged(setInfo =>
{
updateEnabled();
favourited.Value = setInfo.NewValue?.OnlineInfo?.HasFavourited ?? false;
}, true);
2018-04-13 17:19:50 +08:00
}
2019-11-13 11:13:33 +08:00
private void updateEnabled() => Enabled.Value = !(localUser.Value is GuestUser) && BeatmapSet.Value?.OnlineBeatmapSetID > 0;
2018-04-13 17:19:50 +08:00
protected override void UpdateAfterChildren()
{
base.UpdateAfterChildren();
Width = DrawHeight;
}
}
}