1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-15 01:02:55 +08:00
osu-lazer/osu.Game.Tournament.Tests/Components/TestSceneDrawableTournamentMatch.cs

84 lines
3.4 KiB
C#
Raw Normal View History

2019-03-04 12:24:19 +08:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
2019-06-18 13:51:48 +08:00
using osu.Game.Tournament.Models;
using osu.Game.Tournament.Screens.Ladder.Components;
2019-06-18 14:28:36 +08:00
namespace osu.Game.Tournament.Tests.Components
{
2019-07-30 06:23:25 +08:00
public class TestSceneDrawableTournamentMatch : TournamentTestScene
{
2019-06-18 14:05:55 +08:00
public TestSceneDrawableTournamentMatch()
{
2019-06-18 13:57:05 +08:00
Container<DrawableTournamentMatch> level1;
Container<DrawableTournamentMatch> level2;
2018-08-26 17:37:46 +08:00
2019-06-18 13:57:05 +08:00
var match1 = new TournamentMatch(
new TournamentTeam { FlagName = { Value = "AU" }, FullName = { Value = "Australia" }, },
new TournamentTeam { FlagName = { Value = "JP" }, FullName = { Value = "Japan" }, Acronym = { Value = "JPN" } })
{
Team1Score = { Value = 4 },
Team2Score = { Value = 1 },
};
2019-06-18 13:57:05 +08:00
var match2 = new TournamentMatch(
new TournamentTeam
{
FlagName = { Value = "RO" },
FullName = { Value = "Romania" },
}
);
2018-09-21 17:52:00 +08:00
Child = new FillFlowContainer
{
2018-09-21 17:52:00 +08:00
RelativeSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Children = new Drawable[]
{
2019-06-18 13:57:05 +08:00
level1 = new FillFlowContainer<DrawableTournamentMatch>
2018-08-26 17:37:46 +08:00
{
2018-09-21 17:52:00 +08:00
AutoSizeAxes = Axes.X,
Direction = FillDirection.Vertical,
2018-08-26 17:37:46 +08:00
Children = new[]
{
2019-06-18 13:57:05 +08:00
new DrawableTournamentMatch(match1),
new DrawableTournamentMatch(match2),
new DrawableTournamentMatch(new TournamentMatch()),
2018-08-26 17:37:46 +08:00
}
},
2019-06-18 13:57:05 +08:00
level2 = new FillFlowContainer<DrawableTournamentMatch>
2018-08-26 17:37:46 +08:00
{
2018-09-21 17:52:00 +08:00
AutoSizeAxes = Axes.X,
Direction = FillDirection.Vertical,
2018-08-26 17:37:46 +08:00
Margin = new MarginPadding(20),
Children = new[]
{
2019-06-18 13:57:05 +08:00
new DrawableTournamentMatch(new TournamentMatch()),
new DrawableTournamentMatch(new TournamentMatch())
2018-08-26 17:37:46 +08:00
}
}
}
};
2019-06-18 13:57:05 +08:00
level1.Children[0].Match.Progression.Value = level2.Children[0].Match;
level1.Children[1].Match.Progression.Value = level2.Children[0].Match;
2018-08-26 17:37:46 +08:00
2019-06-18 13:57:05 +08:00
AddRepeatStep("change scores", () => match1.Team2Score.Value++, 4);
AddStep("add new team", () => match2.Team2.Value = new TournamentTeam { FlagName = { Value = "PT" }, FullName = { Value = "Portugal" } });
AddStep("Add progression", () => level1.Children[2].Match.Progression.Value = level2.Children[1].Match);
2019-06-18 13:57:05 +08:00
AddStep("start match", () => match2.StartMatch());
2018-08-26 17:37:46 +08:00
2019-06-18 13:57:05 +08:00
AddRepeatStep("change scores", () => match2.Team1Score.Value++, 10);
2018-08-26 17:37:46 +08:00
2019-06-18 13:57:05 +08:00
AddStep("start submatch", () => level2.Children[0].Match.StartMatch());
2018-08-26 17:37:46 +08:00
2019-06-18 13:57:05 +08:00
AddRepeatStep("change scores", () => level2.Children[0].Match.Team1Score.Value++, 5);
2019-06-18 13:57:05 +08:00
AddRepeatStep("change scores", () => level2.Children[0].Match.Team2Score.Value++, 4);
}
}
}