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osu-lazer/osu.Game.Tests/Visual/Online/TestSceneUserProfileHeader.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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#nullable disable
using System;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Testing;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays;
using osu.Game.Overlays.Profile;
using osu.Game.Users;
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namespace osu.Game.Tests.Visual.Online
{
public class TestSceneUserProfileHeader : OsuTestScene
{
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[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green);
private ProfileHeader header;
[SetUpSteps]
public void SetUpSteps()
{
AddStep("create header", () => Child = header = new ProfileHeader());
}
[Test]
public void TestBasic()
{
AddStep("Show example user", () => header.User.Value = TestSceneUserProfileOverlay.TEST_USER);
}
[Test]
public void TestOnlineState()
{
AddStep("Show online user", () => header.User.Value = new APIUser
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{
Id = 1001,
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Username = "IAmOnline",
LastVisit = DateTimeOffset.Now,
IsOnline = true,
});
AddStep("Show offline user", () => header.User.Value = new APIUser
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{
Id = 1002,
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Username = "IAmOffline",
LastVisit = DateTimeOffset.Now.AddDays(-10),
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IsOnline = false,
});
}
[Test]
public void TestRankedState()
{
AddStep("Show ranked user", () => header.User.Value = new APIUser
{
Id = 2001,
Username = "RankedUser",
Statistics = new UserStatistics
{
IsRanked = true,
GlobalRank = 15000,
CountryRank = 1500,
RankHistory = new APIRankHistory
{
Mode = @"osu",
Data = Enumerable.Range(2345, 45).Concat(Enumerable.Range(2109, 40)).ToArray()
},
}
});
AddStep("Show unranked user", () => header.User.Value = new APIUser
{
Id = 2002,
Username = "UnrankedUser",
Statistics = new UserStatistics
{
IsRanked = false,
// web will sometimes return non-empty rank history even for unranked users.
RankHistory = new APIRankHistory
{
Mode = @"osu",
Data = Enumerable.Range(2345, 85).ToArray()
},
}
});
}
}
}