1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-17 13:52:55 +08:00
osu-lazer/osu.Game.Rulesets.Mania/Timing/ScrollingAlgorithm.cs

18 lines
565 B
C#
Raw Normal View History

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Rulesets.Mania.Timing
{
public enum ScrollingAlgorithm
{
/// <summary>
/// Basic scrolling algorithm based on the timing section time. This is the default algorithm.
/// </summary>
Basic,
/// <summary>
/// Emulating a form of gravity where hit objects speed up over time.
/// </summary>
Gravity
}
}