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osu-lazer/osu.Game/Overlays/Rankings/DismissableFlag.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Users.Drawables;
using osuTK.Graphics;
using osuTK;
using osu.Framework.Input.Events;
using System;
namespace osu.Game.Overlays.Rankings
{
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public class DismissableFlag : UpdateableFlag
{
private const int duration = 200;
public Action Action;
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private readonly SpriteIcon hoverIcon;
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public DismissableFlag()
{
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AddInternal(hoverIcon = new SpriteIcon
{
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Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Depth = -1,
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Alpha = 0,
Size = new Vector2(10),
Icon = FontAwesome.Solid.Times,
});
}
protected override bool OnHover(HoverEvent e)
{
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hoverIcon.FadeIn(duration, Easing.OutQuint);
this.FadeColour(Color4.Gray, duration, Easing.OutQuint);
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
base.OnHoverLost(e);
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hoverIcon.FadeOut(duration, Easing.OutQuint);
this.FadeColour(Color4.White, duration, Easing.OutQuint);
}
protected override bool OnClick(ClickEvent e)
{
Action?.Invoke();
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return true;
}
}
}