mirror of
https://github.com/ppy/osu.git
synced 2024-11-07 01:07:24 +08:00
23 lines
583 B
C#
23 lines
583 B
C#
|
using osu.Framework.Allocation;
|
|||
|
using osu.Framework.Audio;
|
|||
|
using osu.Game.Graphics;
|
|||
|
|
|||
|
namespace osu.Game.Overlays.Pause
|
|||
|
{
|
|||
|
public class RetryButton : PauseButton
|
|||
|
{
|
|||
|
[BackgroundDependencyLoader]
|
|||
|
private void load(AudioManager audio, OsuColour colours)
|
|||
|
{
|
|||
|
ButtonColour = colours.YellowDark;
|
|||
|
SampleHover = audio.Sample.Get(@"Menu/menuclick");
|
|||
|
SampleClick = audio.Sample.Get(@"Menu/menu-play-click");
|
|||
|
}
|
|||
|
|
|||
|
public RetryButton()
|
|||
|
{
|
|||
|
Text = @"Retry";
|
|||
|
}
|
|||
|
}
|
|||
|
}
|