1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-22 14:07:25 +08:00
osu-lazer/osu.Game/Screens/Ranking/ReplayDownloadButton.cs

127 lines
3.7 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
2019-06-29 13:25:30 +08:00
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
2019-06-29 13:25:30 +08:00
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online;
using osu.Game.Scoring;
2019-11-01 14:32:06 +08:00
using osuTK;
2020-03-17 16:43:16 +08:00
namespace osu.Game.Screens.Ranking
{
public class ReplayDownloadButton : CompositeDrawable
{
public readonly Bindable<ScoreInfo> Score = new Bindable<ScoreInfo>();
protected readonly Bindable<DownloadState> State = new Bindable<DownloadState>();
private DownloadButton button;
2019-06-29 13:25:30 +08:00
private ShakeContainer shakeContainer;
private ScoreDownloadTracker downloadTracker;
2019-06-30 13:26:20 +08:00
private ReplayAvailability replayAvailability
{
get
{
if (State.Value == DownloadState.LocallyAvailable)
2019-06-30 13:26:20 +08:00
return ReplayAvailability.Local;
if (!string.IsNullOrEmpty(Score.Value?.Hash))
2019-06-30 13:26:20 +08:00
return ReplayAvailability.Online;
return ReplayAvailability.NotAvailable;
}
}
2019-06-29 13:25:30 +08:00
public ReplayDownloadButton(ScoreInfo score)
{
Score.Value = score;
2019-11-01 14:32:06 +08:00
Size = new Vector2(50, 30);
}
2019-06-29 13:25:30 +08:00
[BackgroundDependencyLoader(true)]
private void load(OsuGame game, ScoreManager scores)
{
2019-06-29 13:25:30 +08:00
InternalChild = shakeContainer = new ShakeContainer
{
RelativeSizeAxes = Axes.Both,
Child = button = new DownloadButton
2019-06-29 13:25:30 +08:00
{
RelativeSizeAxes = Axes.Both,
}
2019-06-29 13:25:30 +08:00
};
2019-06-29 13:25:30 +08:00
button.Action = () =>
{
2019-06-29 13:25:30 +08:00
switch (State.Value)
{
case DownloadState.LocallyAvailable:
game?.PresentScore(Score.Value, ScorePresentType.Gameplay);
2019-06-29 13:25:30 +08:00
break;
case DownloadState.NotDownloaded:
scores.Download(Score.Value, false);
2019-06-29 13:25:30 +08:00
break;
case DownloadState.Importing:
2019-06-29 13:25:30 +08:00
case DownloadState.Downloading:
shakeContainer.Shake();
break;
}
};
2019-06-29 13:25:30 +08:00
Score.BindValueChanged(score =>
2019-06-29 13:25:30 +08:00
{
2021-10-27 20:26:26 +08:00
downloadTracker?.RemoveAndDisposeImmediately();
if (score.NewValue != null)
{
AddInternal(downloadTracker = new ScoreDownloadTracker(score.NewValue)
{
State = { BindTarget = State }
});
}
button.Enabled.Value = replayAvailability != ReplayAvailability.NotAvailable;
updateTooltip();
}, true);
2019-06-29 13:25:30 +08:00
State.BindValueChanged(state =>
{
button.State.Value = state.NewValue;
updateTooltip();
2019-06-29 13:25:30 +08:00
}, true);
}
private void updateTooltip()
{
switch (replayAvailability)
{
case ReplayAvailability.Local:
button.TooltipText = @"watch replay";
break;
case ReplayAvailability.Online:
button.TooltipText = @"download replay";
break;
default:
button.TooltipText = @"replay unavailable";
break;
}
}
private enum ReplayAvailability
{
Local,
Online,
NotAvailable,
}
}
}