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osu-lazer/osu.Game.Tests/Visual/Gameplay/TestSceneInGameLeaderboard.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Screens.Play;
using osu.Game.Users;
using osuTK;
namespace osu.Game.Tests.Visual.Gameplay
{
[TestFixture]
public class TestSceneInGameLeaderboard : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(InGameLeaderboard),
typeof(InGameScoreContainer),
};
private readonly TestInGameLeaderboard leaderboard;
private readonly BindableDouble playerScore;
public TestSceneInGameLeaderboard()
{
Add(leaderboard = new TestInGameLeaderboard
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Scale = new Vector2(2),
RelativeSizeAxes = Axes.X,
PlayerCurrentScore = { BindTarget = playerScore = new BindableDouble(1222333) }
});
AddStep("add player user", () => leaderboard.PlayerUser = new User { Username = "You" });
AddSliderStep("set player score", 50, 5000000, 1222333, v => playerScore.Value = v);
}
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[SetUp]
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public void SetUp()
{
leaderboard.ClearScores();
playerScore.Value = 1222333;
}
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[Test]
public void TestPlayerScore()
{
var player2Score = new BindableDouble(1234567);
var player3Score = new BindableDouble(1111111);
AddStep("add player 2", () => leaderboard.AddDummyPlayer(player2Score, "Player 2"));
AddStep("add player 3", () => leaderboard.AddDummyPlayer(player3Score, "Player 3"));
AddAssert("is player 2 position #1", () => leaderboard.CheckPositionByUsername("Player 2", 1));
AddAssert("is player position #2", () => leaderboard.CheckPositionByUsername("You", 2));
AddAssert("is player 3 position #3", () => leaderboard.CheckPositionByUsername("Player 3", 3));
AddStep("set score above player 3", () => player2Score.Value = playerScore.Value - 500);
AddAssert("is player position #1", () => leaderboard.CheckPositionByUsername("You", 1));
AddAssert("is player 2 position #2", () => leaderboard.CheckPositionByUsername("Player 2", 2));
AddAssert("is player 3 position #3", () => leaderboard.CheckPositionByUsername("Player 3", 3));
AddStep("set score below players", () => player2Score.Value = playerScore.Value - 123456);
AddAssert("is player position #1", () => leaderboard.CheckPositionByUsername("You", 1));
AddAssert("is player 3 position #2", () => leaderboard.CheckPositionByUsername("Player 3", 2));
AddAssert("is player 2 position #3", () => leaderboard.CheckPositionByUsername("Player 2", 3));
}
private class TestInGameLeaderboard : InGameLeaderboard
{
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public void ClearScores() => ScoresContainer.RemoveAll(s => s.User.Username != PlayerUser.Username);
public bool CheckPositionByUsername(string username, int? estimatedPosition)
{
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var scoreItem = ScoresContainer.FirstOrDefault(i => i.User.Username == username);
return scoreItem != null && scoreItem.ScorePosition == estimatedPosition;
}
public void AddDummyPlayer(BindableDouble currentScore, string username) => ScoresContainer.AddRealTimePlayer(currentScore, new User { Username = username });
}
}
}