1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-15 06:52:56 +08:00
osu-lazer/osu.Game.Rulesets.Taiko.Tests/TaikoDifficultyCalculatorTest.cs

26 lines
976 B
C#
Raw Normal View History

2019-02-15 13:44:26 +08:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Taiko.Difficulty;
using osu.Game.Tests.Beatmaps;
namespace osu.Game.Rulesets.Taiko.Tests
{
public class TaikoDifficultyCalculatorTest : DifficultyCalculatorTest
{
protected override string ResourceAssembly => "osu.Game.Rulesets.Taiko";
2020-09-11 02:56:55 +08:00
[TestCase(2.2867022617692685d, "diffcalc-test")]
[TestCase(2.2867022617692685d, "diffcalc-test-strong")]
2019-02-15 13:44:26 +08:00
public void Test(double expected, string name)
2019-02-15 14:49:51 +08:00
=> base.Test(expected, name);
2019-02-15 13:44:26 +08:00
2019-02-21 12:12:37 +08:00
protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new TaikoDifficultyCalculator(new TaikoRuleset(), beatmap);
2019-02-15 13:44:26 +08:00
protected override Ruleset CreateRuleset() => new TaikoRuleset();
}
}