1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-30 21:42:56 +08:00
osu-lazer/osu.Game.Rulesets.Catch/Skinning/CatchSkinColour.cs

24 lines
725 B
C#
Raw Normal View History

2020-03-26 10:18:12 +08:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Rulesets.Catch.Skinning
{
public enum CatchSkinColour
2020-03-26 10:18:12 +08:00
{
/// <summary>
/// The colour to be used for the catcher while in hyper-dashing state.
2020-03-26 10:18:12 +08:00
/// </summary>
HyperDash,
/// <summary>
/// The colour to be used for fruits that grant the catcher the ability to hyper-dash.
2020-03-26 10:18:12 +08:00
/// </summary>
HyperDashFruit,
/// <summary>
/// The colour to be used for the "exploding" catcher sprite on beginning of hyper-dashing.
/// </summary>
HyperDashAfterImage,
}
}