mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 12:17:26 +08:00
32 lines
909 B
C#
32 lines
909 B
C#
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||
|
// See the LICENCE file in the repository root for full licence text.
|
||
|
|
||
|
using System.Collections.Generic;
|
||
|
using BenchmarkDotNet.Attributes;
|
||
|
using osu.Framework.Utils;
|
||
|
using osu.Game.Rulesets.Objects;
|
||
|
using osu.Game.Rulesets.Scoring;
|
||
|
|
||
|
namespace osu.Game.Benchmarks
|
||
|
{
|
||
|
public class BenchmarkUnstableRate : BenchmarkTest
|
||
|
{
|
||
|
private List<HitEvent> events = null!;
|
||
|
|
||
|
public override void SetUp()
|
||
|
{
|
||
|
base.SetUp();
|
||
|
events = new List<HitEvent>();
|
||
|
|
||
|
for (int i = 0; i < 1000; i++)
|
||
|
events.Add(new HitEvent(RNG.NextDouble(-200.0, 200.0), RNG.NextDouble(1.0, 2.0), HitResult.Great, new HitObject(), null, null));
|
||
|
}
|
||
|
|
||
|
[Benchmark]
|
||
|
public void CalculateUnstableRate()
|
||
|
{
|
||
|
_ = events.CalculateUnstableRate();
|
||
|
}
|
||
|
}
|
||
|
}
|