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osu-lazer/osu.Game/Rulesets/Mods/ModSuddenDeath.cs

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Game.Graphics;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Mods
{
public abstract class ModSuddenDeath : Mod, IApplicableToScoreProcessor
{
public override string Name => "Sudden Death";
public override string ShortenedName => "SD";
public override FontAwesome Icon => FontAwesome.fa_osu_mod_suddendeath;
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public override ModType Type => ModType.DifficultyIncrease;
public override string Description => "Miss a note and fail.";
public override double ScoreMultiplier => 1;
public override bool Ranked => true;
public override Type[] IncompatibleMods => new[] { typeof(ModNoFail), typeof(ModRelax), typeof(ModAutoplay) };
public bool onFailCheck(ScoreProcessor scoreProcessor)
{
return scoreProcessor.Combo.Value != scoreProcessor.HighestCombo.Value;
}
public virtual void ApplyToScoreProcessor(ScoreProcessor scoreProcessor)
{
scoreProcessor.FailChecker += onFailCheck;
}
}
}