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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Linq;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Edit.Checks.Components;
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namespace osu.Game.Rulesets.Edit.Checks
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{
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public class CheckBackground : ICheck
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{
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private readonly IssueTemplateNoneSet templateNoneSet;
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private readonly IssueTemplateDoesNotExist templateDoesNotExist;
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private readonly IssueTemplate[] templates;
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private class IssueTemplateNoneSet : IssueTemplate
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{
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public IssueTemplateNoneSet(ICheck checkOrigin)
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: base(checkOrigin, IssueType.Problem, "No background has been set")
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{
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}
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public Issue Create() => new Issue(this);
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}
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private class IssueTemplateDoesNotExist : IssueTemplate
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{
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public IssueTemplateDoesNotExist(ICheck checkOrigin)
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: base(checkOrigin, IssueType.Problem, "The background file \"{0}\" does not exist.")
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{
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}
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public Issue Create(string filename) => new Issue(this, filename);
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}
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public CheckBackground()
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{
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templates = new IssueTemplate[]
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{
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templateNoneSet = new IssueTemplateNoneSet(this),
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templateDoesNotExist = new IssueTemplateDoesNotExist(this)
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};
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}
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public CheckMetadata Metadata { get; } = new CheckMetadata
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(
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category: CheckCategory.Resources,
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description: "Missing background."
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);
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public IEnumerable<IssueTemplate> PossibleTemplates => templates;
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public IEnumerable<Issue> Run(IBeatmap beatmap)
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{
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if (beatmap.Metadata.BackgroundFile == null)
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{
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yield return templateNoneSet.Create();
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yield break;
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}
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// If the background is set, also make sure it still exists.
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var set = beatmap.BeatmapInfo.BeatmapSet;
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var file = set.Files.FirstOrDefault(f => f.Filename == beatmap.Metadata.BackgroundFile);
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if (file != null)
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yield break;
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yield return templateDoesNotExist.Create(beatmap.Metadata.BackgroundFile);
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}
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}
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}
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