2017-02-14 17:55:54 +08:00
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using osu.Framework.Graphics;
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2017-02-15 22:24:08 +08:00
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using osu.Framework.Graphics.Containers;
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2017-02-14 17:55:54 +08:00
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using osu.Framework.Graphics.Transformations;
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using osu.Framework.MathUtils;
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using osu.Game.Modes.Objects.Drawables;
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using osu.Game.Modes.Osu.Objects.Drawables.Pieces;
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using OpenTK;
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using OpenTK.Graphics;
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namespace osu.Game.Modes.Osu.Objects.Drawables
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{
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public class DrawableSpinner : DrawableOsuHitObject
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{
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private Spinner spinner;
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private SpinnerDisc disc;
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private SpinnerBackground background;
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private Container circleContainer;
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private DrawableHitCircle circle;
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public DrawableSpinner(Spinner s) : base(s)
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{
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Origin = Anchor.Centre;
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Position = s.Position;
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//take up full playfield.
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Size = new Vector2(512);
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spinner = s;
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Children = new Drawable[]
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{
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background = new SpinnerBackground
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{
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Alpha = 0,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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DiscColour = Color4.Black
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},
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disc = new SpinnerDisc
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{
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Alpha = 0,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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DiscColour = s.Colour
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},
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circleContainer = new Container
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{
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AutoSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Children = new []
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{
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circle = new DrawableHitCircle(s)
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{
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Interactive = false,
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Position = Vector2.Zero,
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Anchor = Anchor.Centre,
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}
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}
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}
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};
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background.Scale = scaleToCircle;
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disc.Scale = scaleToCircle;
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}
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public override bool Contains(Vector2 screenSpacePos) => true;
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protected override void CheckJudgement(bool userTriggered)
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{
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if (Time.Current < HitObject.StartTime) return;
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var j = Judgement as OsuJudgementInfo;
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disc.ScaleTo(Interpolation.ValueAt(Math.Sqrt(Progress), scaleToCircle, Vector2.One, 0, 1), 100);
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if (Progress >= 1)
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disc.Complete = true;
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2017-02-14 17:55:54 +08:00
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if (!userTriggered && Time.Current >= HitObject.EndTime)
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{
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if (Progress >= 1)
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{
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j.Score = OsuScoreResult.Hit300;
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j.Result = HitResult.Hit;
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}
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else if (Progress > .9)
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{
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j.Score = OsuScoreResult.Hit100;
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j.Result = HitResult.Hit;
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}
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else if (Progress > .75)
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{
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j.Score = OsuScoreResult.Hit50;
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j.Result = HitResult.Hit;
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}
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else
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{
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j.Score = OsuScoreResult.Miss;
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if (Time.Current >= HitObject.EndTime)
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j.Result = HitResult.Miss;
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}
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}
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}
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2017-02-20 00:41:51 +08:00
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private Vector2 scaleToCircle => (circle.Scale * circle.DrawWidth / DrawWidth) * 0.95f;
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private float spinsPerMinuteNeeded = 100 + (5 * 15); //TODO: read per-map OD and place it on the 5
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private float rotationsNeeded => (float)(spinsPerMinuteNeeded * (spinner.EndTime - spinner.StartTime) / 60000f);
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public float Progress => MathHelper.Clamp(disc.RotationAbsolute / 360 / rotationsNeeded, 0, 1);
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protected override void UpdatePreemptState()
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{
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base.UpdatePreemptState();
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circleContainer.ScaleTo(1, 400, EasingTypes.OutElastic);
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2017-02-22 17:08:31 +08:00
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background.Delay(TIME_PREEMPT - 500);
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background.ScaleTo(scaleToCircle * 1.2f, 400, EasingTypes.OutQuint);
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background.FadeIn(200);
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2017-02-22 17:08:31 +08:00
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background.Delay(400);
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background.ScaleTo(1, 250, EasingTypes.OutQuint);
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disc.Delay(TIME_PREEMPT - 50);
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disc.FadeIn(200);
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}
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protected override void UpdateState(ArmedState state)
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{
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if (!IsLoaded) return;
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2017-02-14 17:55:54 +08:00
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base.UpdateState(state);
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Delay(HitObject.Duration, true);
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FadeOut(160);
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2017-02-15 22:24:08 +08:00
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2017-02-14 17:55:54 +08:00
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switch (state)
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{
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case ArmedState.Hit:
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ScaleTo(Scale * 1.2f, 320, EasingTypes.Out);
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break;
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case ArmedState.Miss:
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ScaleTo(Scale * 0.8f, 320, EasingTypes.In);
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break;
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}
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}
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}
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}
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