1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-12 03:57:25 +08:00
osu-lazer/osu.Game/Graphics/UserInterface/LoadingAnimation.cs

61 lines
1.9 KiB
C#
Raw Normal View History

2018-04-13 17:19:50 +08:00
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using OpenTK;
using OpenTK.Graphics;
2018-04-13 17:19:50 +08:00
namespace osu.Game.Graphics.UserInterface
{
public class LoadingAnimation : VisibilityContainer
{
private readonly SpriteIcon spinner;
private readonly SpriteIcon spinnerShadow;
private const float spin_duration = 600;
private const float transition_duration = 200;
2018-04-13 17:19:50 +08:00
public LoadingAnimation()
{
Size = new Vector2(20);
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
Children = new Drawable[]
{
spinnerShadow = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
2018-06-27 11:59:19 +08:00
RelativeSizeAxes = Axes.Both,
Position = new Vector2(1, 1),
Colour = Color4.Black,
Alpha = 0.4f,
Icon = FontAwesome.fa_circle_o_notch
},
2018-04-13 17:19:50 +08:00
spinner = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
2018-06-27 11:59:19 +08:00
RelativeSizeAxes = Axes.Both,
Icon = FontAwesome.fa_circle_o_notch
2018-04-13 17:19:50 +08:00
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
spinner.Spin(spin_duration, RotationDirection.Clockwise);
spinnerShadow.Spin(spin_duration, RotationDirection.Clockwise);
2018-04-13 17:19:50 +08:00
}
2018-06-22 13:26:24 +08:00
protected override void PopIn() => this.FadeIn(transition_duration * 2, Easing.OutQuint);
2018-04-13 17:19:50 +08:00
protected override void PopOut() => this.FadeOut(transition_duration, Easing.OutQuint);
}
}