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osu-lazer/osu.Game.Rulesets.Taiko/Objects/StrongNestedHitObject.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.Taiko.Judgements;
namespace osu.Game.Rulesets.Taiko.Objects
{
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/// <summary>
/// Base type for nested strong hits.
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/// Used by <see cref="TaikoStrongableHitObject"/>s to represent their strong bonus scoring portions.
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/// </summary>
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public abstract class StrongNestedHitObject : TaikoHitObject
{
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public readonly TaikoHitObject Parent;
protected StrongNestedHitObject(TaikoHitObject parent)
{
Parent = parent;
}
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public override Judgement CreateJudgement() => new TaikoStrongJudgement();
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protected override HitWindows CreateHitWindows() => HitWindows.Empty;
}
}