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osu-lazer/osu.Game/Screens/Play/HotkeyRetryOverlay.cs

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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Input.Bindings;
using osu.Game.Input.Bindings;
using osu.Game.Overlays;
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namespace osu.Game.Screens.Play
{
public class HotkeyRetryOverlay : HoldToConfirmOverlay, IKeyBindingHandler<GlobalAction>
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{
public bool OnPressed(GlobalAction action)
{
if (action != GlobalAction.QuickRetry) return false;
BeginConfirm();
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return true;
}
public bool OnReleased(GlobalAction action)
{
if (action != GlobalAction.QuickRetry) return false;
AbortConfirm();
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return true;
}
}
}