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21 lines
641 B
C#
21 lines
641 B
C#
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using osu.Game.Beatmaps;
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using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Collections
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{
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public class CollectionToggleMenuItem : ToggleMenuItem
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{
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public CollectionToggleMenuItem(BeatmapCollection collection, IBeatmapInfo beatmap)
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: base(collection.Name.Value, MenuItemType.Standard, s =>
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{
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if (s)
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collection.BeatmapHashes.Add(beatmap.MD5Hash);
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else
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collection.BeatmapHashes.Remove(beatmap.MD5Hash);
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})
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{
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State.Value = collection.BeatmapHashes.Contains(beatmap.MD5Hash);
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}
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}
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}
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