1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-25 04:03:21 +08:00
osu-lazer/osu.Game.Rulesets.Catch/UI/CatchReplayRecorder.cs

27 lines
928 B
C#
Raw Normal View History

2020-03-24 13:55:49 +08:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using osu.Game.Rulesets.Catch.Replays;
using osu.Game.Rulesets.Replays;
using osu.Game.Rulesets.UI;
using osu.Game.Scoring;
2020-03-24 13:55:49 +08:00
using osuTK;
namespace osu.Game.Rulesets.Catch.UI
{
public class CatchReplayRecorder : ReplayRecorder<CatchAction>
{
private readonly CatchPlayfield playfield;
public CatchReplayRecorder(Score target, CatchPlayfield playfield)
2020-03-24 13:55:49 +08:00
: base(target)
{
this.playfield = playfield;
2020-03-24 13:55:49 +08:00
}
protected override ReplayFrame HandleFrame(Vector2 mousePosition, List<CatchAction> actions, ReplayFrame previousFrame)
=> new CatchReplayFrame(Time.Current, playfield.Catcher.X, actions.Contains(CatchAction.Dash), previousFrame as CatchReplayFrame);
2020-03-24 13:55:49 +08:00
}
}