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osu-lazer/osu.Game/Screens/Play/Break/BreakInfo.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
using osu.Game.Resources.Localisation.Web;
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using osu.Game.Scoring;
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using osuTK;
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namespace osu.Game.Screens.Play.Break
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{
public class BreakInfo : Container
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{
public PercentageBreakInfoLine AccuracyDisplay;
// Currently unused but may be revisited in a future design update (see https://github.com/ppy/osu/discussions/15185)
// public BreakInfoLine<int> RankDisplay;
public BreakInfoLine<ScoreRank> GradeDisplay;
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public BreakInfo()
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{
AutoSizeAxes = Axes.Both;
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Child = new FillFlowContainer
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{
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Direction = FillDirection.Vertical,
Spacing = new Vector2(5),
Children = new Drawable[]
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{
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new OsuSpriteText
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{
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Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
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Text = "current progress".ToUpperInvariant(),
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Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 15),
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},
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new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
AccuracyDisplay = new PercentageBreakInfoLine(BeatmapsetsStrings.ShowScoreboardHeadersAccuracy),
// See https://github.com/ppy/osu/discussions/15185
// RankDisplay = new BreakInfoLine<int>("Rank"),
GradeDisplay = new BreakInfoLine<ScoreRank>("Grade"),
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},
}
},
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};
}
}
}