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osu-lazer/osu.Game/Beatmaps/Timing/ControlPoint.cs

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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace osu.Game.Beatmaps.Timing
{
public class ControlPoint
{
public double Time;
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public double BeatLength;
public double VelocityAdjustment;
public bool TimingChange;
}
internal enum TimeSignatures
{
SimpleQuadruple = 4,
SimpleTriple = 3
}
}