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85 lines
2.7 KiB
C#
85 lines
2.7 KiB
C#
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Humanizer;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Screens;
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using osu.Game.Beatmaps;
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using osu.Game.Online.Rooms;
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using osu.Game.Rulesets;
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using osu.Game.Screens.Select;
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using osu.Game.Users;
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namespace osu.Game.Screens.OnlinePlay.Multiplayer
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{
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public partial class MultiplayerMatchStyleSelect : SongSelect, IOnlinePlaySubScreen
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{
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public string ShortTitle => "style selection";
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public override string Title => ShortTitle.Humanize();
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public override bool AllowEditing => false;
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protected override UserActivity InitialActivity => new UserActivity.InLobby(room);
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private readonly Room room;
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private readonly PlaylistItem item;
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private readonly Action<BeatmapInfo, RulesetInfo> onSelect;
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public MultiplayerMatchStyleSelect(Room room, PlaylistItem item, Action<BeatmapInfo, RulesetInfo> onSelect)
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{
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this.room = room;
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this.item = item;
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this.onSelect = onSelect;
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Padding = new MarginPadding { Horizontal = HORIZONTAL_OVERFLOW_PADDING };
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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LeftArea.Padding = new MarginPadding { Top = Header.HEIGHT };
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}
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protected override FilterControl CreateFilterControl() => new DifficultySelectFilterControl(item);
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protected override IEnumerable<(FooterButton, OverlayContainer?)> CreateSongSelectFooterButtons()
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{
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// Required to create the drawable components.
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base.CreateSongSelectFooterButtons();
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return Enumerable.Empty<(FooterButton, OverlayContainer?)>();
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}
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protected override BeatmapDetailArea CreateBeatmapDetailArea() => new PlayBeatmapDetailArea();
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protected override bool OnStart()
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{
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onSelect(Beatmap.Value.BeatmapInfo, Ruleset.Value);
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this.Exit();
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return true;
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}
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private partial class DifficultySelectFilterControl : FilterControl
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{
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private readonly PlaylistItem item;
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public DifficultySelectFilterControl(PlaylistItem item)
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{
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this.item = item;
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}
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public override FilterCriteria CreateCriteria()
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{
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var criteria = base.CreateCriteria();
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criteria.BeatmapSetId = item.BeatmapSetId;
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return criteria;
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}
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}
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}
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}
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