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osu-lazer/osu.Game/Overlays/VersionManager.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Development;
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using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
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using osuTK;
using osuTK.Graphics;
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namespace osu.Game.Overlays
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{
public class VersionManager : VisibilityContainer
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{
[BackgroundDependencyLoader]
private void load(OsuColour colours, TextureStore textures, OsuGameBase game)
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{
AutoSizeAxes = Axes.Both;
Anchor = Anchor.BottomCentre;
Origin = Anchor.BottomCentre;
Alpha = 0;
FillFlowContainer mainFill;
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Children = new Drawable[]
{
mainFill = new FillFlowContainer
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{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(5),
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Children = new Drawable[]
{
new OsuSpriteText
{
Font = OsuFont.GetFont(weight: FontWeight.Bold),
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Text = game.Name
},
new OsuSpriteText
{
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Colour = DebugUtils.IsDebugBuild ? colours.Red : Color4.White,
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Text = game.Version
},
}
},
}
}
};
if (!game.IsDeployedBuild)
{
mainFill.AddRange(new Drawable[]
{
new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Font = OsuFont.Numeric.With(size: 12),
Colour = colours.Yellow,
Text = @"Development Build"
},
new Sprite
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Texture = textures.Get(@"Menu/dev-build-footer"),
},
});
}
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}
protected override void PopIn()
{
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this.FadeIn(1400, Easing.OutQuint);
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}
protected override void PopOut()
{
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this.FadeOut(500, Easing.OutQuint);
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}
}
}