mirror of
https://github.com/ppy/osu.git
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99 lines
3.4 KiB
C#
99 lines
3.4 KiB
C#
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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namespace osu.Game.Screens.SelectV2.Wedge
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{
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public partial class DifficultyNameContent : CompositeDrawable
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{
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private OsuSpriteText difficultyName = null!;
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private OsuSpriteText mappedByLabel = null!;
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private LinkFlowContainer mapperName = null!;
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[Resolved]
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private IBindable<IBeatmapInfo?> beatmapInfo { get; set; } = null!;
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public DifficultyNameContent()
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{
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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InternalChild = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Horizontal,
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Children = new Drawable[]
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{
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difficultyName = new TruncatingSpriteText
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Font = OsuFont.GetFont(weight: FontWeight.SemiBold),
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},
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mappedByLabel = new OsuSpriteText
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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// TODO: better null display? beatmap carousel panels also just show this text currently.
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Text = " mapped by ",
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Font = OsuFont.GetFont(size: 14),
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},
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mapperName = new LinkFlowContainer(t => t.Font = OsuFont.GetFont(weight: FontWeight.SemiBold, size: 14))
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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AutoSizeAxes = Axes.Both,
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},
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}
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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beatmapInfo.BindValueChanged(b =>
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{
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difficultyName.Text = b.NewValue?.DifficultyName ?? string.Empty;
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updateMapper();
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}, true);
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}
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private void updateMapper()
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{
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mapperName.Clear();
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switch (beatmapInfo.Value)
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{
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case BeatmapInfo localBeatmap:
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// TODO: should be the mapper of the guest difficulty, but that isn't stored correctly yet (see https://github.com/ppy/osu/issues/12965)
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mapperName.AddUserLink(localBeatmap.Metadata.Author);
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break;
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}
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}
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protected override void Update()
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{
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base.Update();
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// truncate difficulty name when width exceeds bounds, prioritizing mapper name display
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difficultyName.MaxWidth = Math.Max(DrawWidth - mappedByLabel.DrawWidth
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- mapperName.DrawWidth, 0);
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}
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}
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}
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