mirror of
https://github.com/ppy/osu.git
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181 lines
6.8 KiB
C#
181 lines
6.8 KiB
C#
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Localisation;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Screens.Play.HUD;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Play
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{
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/// <summary>
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/// Displays beatmap metadata inside <see cref="PlayerLoader"/>
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/// </summary>
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public class BeatmapMetadataDisplay : Container
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{
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private class MetadataLine : Container
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{
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public MetadataLine(string left, string right)
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{
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AutoSizeAxes = Axes.Both;
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Children = new Drawable[]
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{
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new OsuSpriteText
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopRight,
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Margin = new MarginPadding { Right = 5 },
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Colour = OsuColour.Gray(0.8f),
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Text = left,
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},
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new OsuSpriteText
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopLeft,
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Margin = new MarginPadding { Left = 5 },
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Text = string.IsNullOrEmpty(right) ? @"-" : right,
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}
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};
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}
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}
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private readonly WorkingBeatmap beatmap;
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private readonly Bindable<IReadOnlyList<Mod>> mods;
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private readonly Drawable facade;
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private LoadingAnimation loading;
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private Sprite backgroundSprite;
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public IBindable<IReadOnlyList<Mod>> Mods => mods;
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public bool Loading
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{
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set
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{
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if (value)
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{
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loading.Show();
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backgroundSprite.FadeColour(OsuColour.Gray(0.5f), 400, Easing.OutQuint);
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}
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else
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{
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loading.Hide();
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backgroundSprite.FadeColour(Color4.White, 400, Easing.OutQuint);
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}
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}
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}
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public BeatmapMetadataDisplay(WorkingBeatmap beatmap, Bindable<IReadOnlyList<Mod>> mods, Drawable facade)
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{
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this.beatmap = beatmap;
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this.facade = facade;
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this.mods = new Bindable<IReadOnlyList<Mod>>();
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this.mods.BindTo(mods);
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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var metadata = beatmap.BeatmapInfo?.Metadata ?? new BeatmapMetadata();
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AutoSizeAxes = Axes.Both;
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Children = new Drawable[]
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{
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new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Direction = FillDirection.Vertical,
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Children = new[]
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{
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facade.With(d =>
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{
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d.Anchor = Anchor.TopCentre;
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d.Origin = Anchor.TopCentre;
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}),
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new OsuSpriteText
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{
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Text = new LocalisedString((metadata.TitleUnicode, metadata.Title)),
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Font = OsuFont.GetFont(size: 36, italics: true),
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Margin = new MarginPadding { Top = 15 },
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},
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new OsuSpriteText
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{
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Text = new LocalisedString((metadata.ArtistUnicode, metadata.Artist)),
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Font = OsuFont.GetFont(size: 26, italics: true),
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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},
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new Container
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{
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Size = new Vector2(300, 60),
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Margin = new MarginPadding(10),
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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CornerRadius = 10,
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Masking = true,
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Children = new Drawable[]
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{
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backgroundSprite = new Sprite
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{
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RelativeSizeAxes = Axes.Both,
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Texture = beatmap?.Background,
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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FillMode = FillMode.Fill,
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},
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loading = new LoadingAnimation { Scale = new Vector2(1.3f) }
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}
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},
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new OsuSpriteText
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{
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Text = beatmap?.BeatmapInfo?.Version,
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Font = OsuFont.GetFont(size: 26, italics: true),
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Margin = new MarginPadding
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{
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Bottom = 40
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},
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},
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new MetadataLine("Source", metadata.Source)
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{
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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},
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new MetadataLine("Mapper", metadata.AuthorString)
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{
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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},
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new ModDisplay
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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AutoSizeAxes = Axes.Both,
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Margin = new MarginPadding { Top = 20 },
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Current = mods
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}
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},
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}
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};
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Loading = true;
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}
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}
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}
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