1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-18 05:06:14 +08:00
osu-lazer/osu.Game.Rulesets.Taiko/Objects/DrumRollTick.cs

56 lines
1.6 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
using osu.Game.Rulesets.Judgements;
2019-09-06 14:24:00 +08:00
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.Taiko.Judgements;
2018-04-13 17:19:50 +08:00
namespace osu.Game.Rulesets.Taiko.Objects
{
2020-12-15 04:46:02 +08:00
public class DrumRollTick : TaikoStrongableHitObject
2018-04-13 17:19:50 +08:00
{
public readonly DrumRoll Parent;
2018-04-13 17:19:50 +08:00
/// <summary>
/// Whether this is the first (initial) tick of the slider.
/// </summary>
public bool FirstTick;
/// <summary>
/// The length (in milliseconds) between this tick and the next.
/// <para>Half of this value is the hit window of the tick.</para>
/// </summary>
public double TickSpacing;
/// <summary>
/// The time allowed to hit this tick.
/// </summary>
public double HitWindow => TickSpacing / 2;
public DrumRollTick(DrumRoll parent)
{
Parent = parent;
}
2018-08-06 10:50:18 +08:00
public override Judgement CreateJudgement() => new TaikoDrumRollTickJudgement();
2019-10-09 18:08:31 +08:00
protected override HitWindows CreateHitWindows() => HitWindows.Empty;
2020-12-13 19:59:46 +08:00
public override double MaximumJudgementOffset => HitWindow;
2023-05-23 18:07:54 +08:00
protected override StrongNestedHitObject CreateStrongNestedHit(double startTime) => new StrongNestedHit(this)
{
StartTime = startTime,
Samples = Samples
};
2020-12-13 19:59:46 +08:00
public class StrongNestedHit : StrongNestedHitObject
{
2023-05-09 18:30:54 +08:00
public StrongNestedHit(TaikoHitObject parent)
: base(parent)
{
}
2020-12-13 19:59:46 +08:00
}
2018-04-13 17:19:50 +08:00
}
}