1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-21 15:33:22 +08:00
osu-lazer/osu.Game.Rulesets.Catch/Objects/Drawable/Pieces/Pulp.cs

54 lines
1.4 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
2019-04-02 13:51:28 +08:00
using osu.Framework.Graphics.Effects;
2018-04-13 17:19:50 +08:00
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
2018-11-20 15:51:59 +08:00
using osuTK.Graphics;
2018-04-13 17:19:50 +08:00
namespace osu.Game.Rulesets.Catch.Objects.Drawable.Pieces
{
public class Pulp : Circle, IHasAccentColour
{
public Pulp()
{
RelativePositionAxes = Axes.Both;
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
Blending = BlendingMode.Additive;
Colour = Color4.White.Opacity(0.9f);
}
private Color4 accentColour;
2019-02-28 12:31:40 +08:00
2018-04-13 17:19:50 +08:00
public Color4 AccentColour
{
get => accentColour;
2018-04-13 17:19:50 +08:00
set
{
accentColour = value;
if (IsLoaded) updateAccentColour();
2018-04-13 17:19:50 +08:00
}
}
private void updateAccentColour()
{
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Radius = Size.X / 2,
Colour = accentColour.Darken(0.2f).Opacity(0.75f)
};
}
protected override void LoadComplete()
{
base.LoadComplete();
updateAccentColour();
}
2018-04-13 17:19:50 +08:00
}
}