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osu-lazer/osu.Game.Rulesets.Taiko/Edit/TaikoEditorPlayfield.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Taiko.UI;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Taiko.Edit
{
public partial class TaikoEditorPlayfield : TaikoPlayfield
{
[BackgroundDependencyLoader]
private void load()
{
// This is the simplest way to extend the taiko playfield beyond the left of the drum area.
// Required in the editor to not look weird underneath left toolbox area.
AddInternal(new SkinnableDrawable(new TaikoSkinComponentLookup(TaikoSkinComponents.PlayfieldBackgroundRight), _ => new PlayfieldBackgroundRight())
{
Anchor = Anchor.TopLeft,
Origin = Anchor.TopRight,
});
}
}
}