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osu-lazer/osu.Game/Localisation/PopupDialogStrings.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Localisation
{
public static class PopupDialogStrings
{
private const string prefix = @"osu.Game.Resources.Localisation.PopupDialog";
/// <summary>
/// "Are you sure you want to update this beatmap?"
/// </summary>
public static LocalisableString UpdateLocallyModifiedText => new TranslatableString(getKey(@"update_locally_modified_text"), @"Are you sure you want to update this beatmap?");
/// <summary>
/// "This will discard all local changes you have on that beatmap."
/// </summary>
public static LocalisableString UpdateLocallyModifiedDescription => new TranslatableString(getKey(@"update_locally_modified_description"), @"This will discard all local changes you have on that beatmap.");
private static string getKey(string key) => $@"{prefix}:{key}";
}
}