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osu-lazer/osu.Game.Tests/Visual/Gameplay/TestSceneStarCounter.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Utils;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osuTK;
namespace osu.Game.Tests.Visual.Gameplay
{
[TestFixture]
public partial class TestSceneStarCounter : OsuTestScene
{
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private readonly StarCounter starCounter;
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private readonly StarCounter twentyStarCounter;
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private readonly OsuSpriteText starsLabel;
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public TestSceneStarCounter()
{
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Add(new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
Origin = Anchor.Centre,
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Direction = FillDirection.Vertical,
Spacing = new Vector2(20),
Children = new Drawable[]
{
starCounter = new StarCounter(),
twentyStarCounter = new StarCounter(20),
starsLabel = new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Scale = new Vector2(2),
},
}
});
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setStars(5);
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AddRepeatStep("random value", () => setStars(RNG.NextSingle() * (twentyStarCounter.StarCount + 1)), 10);
AddSliderStep("exact value", 0f, 20f, 5f, setStars);
AddStep("stop animation", () =>
{
starCounter.StopAnimation();
twentyStarCounter.StopAnimation();
});
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AddStep("reset", () => setStars(0));
}
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private void setStars(float stars)
{
starCounter.Current = stars;
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twentyStarCounter.Current = stars;
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starsLabel.Text = starCounter.Current.ToString("0.00");
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}
}
}