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osu-lazer/osu.Game.Rulesets.Catch/Tests/TestCaseBananaShower.cs

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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
[Ignore("getting CI working")]
public class TestCaseBananaShower : Game.Tests.Visual.TestCasePlayer
{
public TestCaseBananaShower()
: base(typeof(CatchRuleset))
{
}
protected override Beatmap CreateBeatmap()
{
var beatmap = new Beatmap
{
BeatmapInfo = new BeatmapInfo
{
BaseDifficulty = new BeatmapDifficulty
{
CircleSize = 6,
}
}
};
for (int i = 0; i < 10; i++)
beatmap.HitObjects.Add(new BananaShower { StartTime = i * 1200, Duration = 1000, NewCombo = i % 2 == 0 });
return beatmap;
}
}
}