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50 lines
1.5 KiB
C#
50 lines
1.5 KiB
C#
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using System.Collections.Generic;
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namespace osu.Game.Overlays.Profile.Sections
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{
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public class ProfileItemBackground : OsuHoverContainer
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{
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protected override IEnumerable<Drawable> EffectTargets => new[] { background };
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protected override Container<Drawable> Content => content;
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private readonly Box background;
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private readonly Container content;
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public ProfileItemBackground()
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{
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RelativeSizeAxes = Axes.Both;
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Enabled.Value = true; //manually enabled, because we have no action
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Masking = true;
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CornerRadius = 6;
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base.Content.AddRange(new Drawable[]
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{
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background = new Box
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{
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RelativeSizeAxes = Axes.Both,
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},
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content = new Container
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{
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RelativeSizeAxes = Axes.Both,
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}
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});
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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IdleColour = colours.GreySeafoam;
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HoverColour = colours.GreySeafoamLight;
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}
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}
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}
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