1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-11 15:47:26 +08:00
osu-lazer/osu.Game/Graphics/IAccented.cs

37 lines
1.4 KiB
C#
Raw Normal View History

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Game.Graphics.Transforms;
namespace osu.Game.Graphics
{
/// <summary>
/// A type of drawable that has an accent colour.
/// The accent colour is used to colorize various objects inside a drawable
/// without colorizing the drawable itself.
/// </summary>
public interface IAccented : IDrawable
{
Color4 AccentColour { get; set; }
}
public static class AccentedExtensions
{
/// <summary>
/// Tweens the accent colour of a drawable to another colour.
/// </summary>
/// <typeparam name="TDrawable">The type of drawable.</typeparam>
/// <param name="drawable">The drawable to apply the accent colour to.</param>
/// <param name="newColour">The new accent colour.</param>
/// <param name="duration">The tween duration.</param>
/// <param name="easing">The tween easing.</param>
public static void FadeAccent<TDrawable>(this TDrawable drawable, Color4 newColour, double duration = 0, EasingTypes easing = EasingTypes.None)
where TDrawable : Drawable, IAccented
{
drawable.TransformTo(drawable.AccentColour, newColour, duration, easing, new TransformAccent());
}
}
}