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osu-lazer/osu.Game/Overlays/OverlayStreamControl.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Input.Events;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Graphics.UserInterface;
using JetBrains.Annotations;
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namespace osu.Game.Overlays
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{
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public abstract class OverlayStreamControl<T> : TabControl<T>
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{
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protected OverlayStreamControl()
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{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
}
public void Populate(List<T> streams) => streams.ForEach(AddItem);
protected override Dropdown<T> CreateDropdown() => null;
protected override TabItem<T> CreateTabItem(T value) => CreateStreamItem(value).With(item =>
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{
item.SelectedItem.BindTo(Current);
});
[NotNull]
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protected abstract OverlayStreamItem<T> CreateStreamItem(T value);
protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
AllowMultiline = true,
};
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protected override bool OnHover(HoverEvent e)
{
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foreach (var streamBadge in TabContainer.Children.OfType<OverlayStreamItem<T>>())
streamBadge.UserHoveringArea = true;
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return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
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foreach (var streamBadge in TabContainer.Children.OfType<OverlayStreamItem<T>>())
streamBadge.UserHoveringArea = false;
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base.OnHoverLost(e);
}
}
}