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osu-lazer/osu.Game.Tests/Visual/Online/TestSceneChangelogOverlay.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
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using NUnit.Framework;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Overlays;
using osu.Game.Overlays.Changelog;
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namespace osu.Game.Tests.Visual.Online
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{
[TestFixture]
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public class TestSceneChangelogOverlay : OsuTestScene
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{
private ChangelogOverlay changelog;
public override IReadOnlyList<Type> RequiredTypes => new[]
{
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typeof(UpdateStreamBadgeArea),
typeof(UpdateStreamBadge),
typeof(ChangelogHeader),
typeof(ChangelogContent),
typeof(ChangelogListing),
typeof(ChangelogSingleBuild),
typeof(ChangelogBuild),
typeof(Comments),
};
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protected override void LoadComplete()
{
base.LoadComplete();
Add(changelog = new ChangelogOverlay());
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AddStep(@"Show", changelog.Show);
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AddStep(@"Hide", changelog.Hide);
AddWaitStep("wait for hide", 3);
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AddStep(@"Show with Lazer 2018.712.0", () =>
{
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changelog.ShowBuild(new APIChangelogBuild
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{
Version = "2018.712.0",
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DisplayVersion = "2018.712.0",
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UpdateStream = new APIUpdateStream { Name = OsuGameBase.CLIENT_STREAM_NAME },
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ChangelogEntries = new List<APIChangelogEntry>
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{
new APIChangelogEntry
{
Category = "Test",
Title = "Title",
MessageHtml = "Message",
}
}
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});
changelog.Show();
});
AddWaitStep("wait for show", 3);
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AddStep(@"Hide", changelog.Hide);
AddWaitStep("wait for hide", 3);
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AddStep(@"Show with listing", () =>
{
changelog.ShowListing();
changelog.Show();
});
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}
}
}