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osu-lazer/osu.Game.Rulesets.Osu/Edit/DrawableOsuEditorRuleset.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Extensions.ObjectExtensions;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Osu.UI;
using osu.Game.Rulesets.UI;
using osu.Game.Screens.Edit;
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using osuTK;
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namespace osu.Game.Rulesets.Osu.Edit
{
public partial class DrawableOsuEditorRuleset : DrawableOsuRuleset
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{
public DrawableOsuEditorRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod> mods)
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: base(ruleset, beatmap, mods)
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{
}
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protected override Playfield CreatePlayfield() => new OsuEditorPlayfield();
public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new OsuPlayfieldAdjustmentContainer { Size = Vector2.One };
private partial class OsuEditorPlayfield : OsuPlayfield
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{
[Resolved]
private EditorBeatmap editorBeatmap { get; set; } = null!;
protected override GameplayCursorContainer? CreateCursor() => null;
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public OsuEditorPlayfield()
{
HitPolicy = new AnyOrderHitPolicy();
}
protected override void LoadComplete()
{
base.LoadComplete();
editorBeatmap.BeatmapReprocessed += onBeatmapReprocessed;
}
private void onBeatmapReprocessed() => ApplyCircleSizeToPlayfieldBorder(editorBeatmap);
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (editorBeatmap.IsNotNull())
editorBeatmap.BeatmapReprocessed -= onBeatmapReprocessed;
}
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}
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}
}