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osu-lazer/osu.Game.Rulesets.Mania/UI/DrawableManiaJudgement.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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#nullable disable
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI.Scrolling;
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namespace osu.Game.Rulesets.Mania.UI
{
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public partial class DrawableManiaJudgement : DrawableJudgement
{
private IBindable<ScrollingDirection> direction;
[BackgroundDependencyLoader]
private void load(IScrollingInfo scrollingInfo)
{
direction = scrollingInfo.Direction.GetBoundCopy();
direction.BindValueChanged(_ => onDirectionChanged(), true);
}
private void onDirectionChanged()
{
Anchor = direction.Value == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre;
Origin = Anchor.Centre;
}
protected override Drawable CreateDefaultJudgement(HitResult result) => new DefaultManiaJudgementPiece(result);
}
}