2020-01-02 10:46:18 +08:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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2020-01-15 18:09:49 +08:00
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using System.Collections.Generic;
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2020-01-02 10:46:18 +08:00
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Mania.Edit.Blueprints;
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using osu.Game.Rulesets.Mania.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Screens.Edit.Compose.Components;
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namespace osu.Game.Rulesets.Mania.Edit
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{
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public class ManiaBlueprintContainer : ComposeBlueprintContainer
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{
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2020-01-15 18:09:49 +08:00
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public ManiaBlueprintContainer(IEnumerable<DrawableHitObject> drawableHitObjects)
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: base(drawableHitObjects)
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{
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}
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2020-01-20 23:53:59 +08:00
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public override OverlaySelectionBlueprint CreateBlueprintFor(DrawableHitObject hitObject)
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2020-01-02 10:46:18 +08:00
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{
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switch (hitObject)
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{
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case DrawableNote note:
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return new NoteSelectionBlueprint(note);
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case DrawableHoldNote holdNote:
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return new HoldNoteSelectionBlueprint(holdNote);
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}
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return base.CreateBlueprintFor(hitObject);
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}
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}
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}
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