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61 lines
1.7 KiB
C#
61 lines
1.7 KiB
C#
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Framework.Graphics;
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using System;
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namespace osu.Game.Screens.Play.BreaksOverlay
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{
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public class RemainingTimeCounter : Container
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{
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private readonly OsuSpriteText counter;
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private int? previousSecond;
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private double remainingTime;
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private bool isCounting;
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public RemainingTimeCounter()
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{
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AutoSizeAxes = Axes.Both;
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Alpha = 0;
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Child = counter = new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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TextSize = 33,
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Font = "Venera",
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};
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}
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public void StartCounting(double remainingTime)
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{
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this.remainingTime = remainingTime;
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isCounting = true;
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}
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protected override void Update()
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{
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base.Update();
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if (isCounting)
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{
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var currentTime = Clock.CurrentTime;
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if (currentTime < remainingTime)
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{
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int currentSecond = (int)Math.Floor((remainingTime - Clock.CurrentTime) / 1000.0) + 1;
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if (currentSecond != previousSecond)
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{
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counter.Text = currentSecond.ToString();
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previousSecond = currentSecond;
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}
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}
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else isCounting = false;
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}
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}
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}
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}
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