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osu-lazer/osu.Game/Beatmaps/Drawables/UpdateableBeatmapSetCover.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
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namespace osu.Game.Beatmaps.Drawables
{
public class UpdateableBeatmapSetCover : Container
{
private Drawable displayedCover;
private BeatmapSetInfo beatmapSet;
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public BeatmapSetInfo BeatmapSet
{
get => beatmapSet;
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set
{
if (value == beatmapSet) return;
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beatmapSet = value;
if (IsLoaded)
updateCover();
}
}
private BeatmapSetCoverType coverType = BeatmapSetCoverType.Cover;
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public BeatmapSetCoverType CoverType
{
get => coverType;
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set
{
if (value == coverType) return;
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coverType = value;
if (IsLoaded)
updateCover();
}
}
public UpdateableBeatmapSetCover()
{
Child = new Box
{
RelativeSizeAxes = Axes.Both,
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Colour = OsuColour.Gray(0.2f),
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};
}
protected override void LoadComplete()
{
base.LoadComplete();
updateCover();
}
private void updateCover()
{
displayedCover?.FadeOut(400);
displayedCover?.Expire();
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displayedCover = null;
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if (beatmapSet != null)
{
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BeatmapSetCover cover;
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Add(displayedCover = new DelayedLoadWrapper(
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cover = new BeatmapSetCover(beatmapSet, coverType)
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{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fill,
})
);
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cover.OnLoadComplete += d => d.FadeInFromZero(400, Easing.Out);
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}
}
}
}