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osu-lazer/osu.Game/Graphics/UserInterface/OsuCheckbox.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Events;
using osu.Framework.Localisation;
using osu.Game.Graphics.Containers;
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namespace osu.Game.Graphics.UserInterface
{
public class OsuCheckbox : Checkbox
{
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/// <summary>
/// Whether to play sounds when the state changes as a result of user interaction.
/// </summary>
protected virtual bool PlaySoundsOnUserChange => true;
public LocalisableString LabelText
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{
set
{
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if (labelText != null)
labelText.Text = value;
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}
}
public MarginPadding LabelPadding
{
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get => labelText?.Padding ?? new MarginPadding();
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set
{
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if (labelText != null)
labelText.Padding = value;
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}
}
protected readonly Nub Nub;
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private readonly OsuTextFlowContainer labelText;
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private Sample sampleChecked;
private Sample sampleUnchecked;
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public OsuCheckbox(bool nubOnRight = true)
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{
AutoSizeAxes = Axes.Y;
RelativeSizeAxes = Axes.X;
const float nub_padding = 5;
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Children = new Drawable[]
{
labelText = new OsuTextFlowContainer(ApplyLabelParameters)
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
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},
Nub = new Nub(),
new HoverSounds()
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};
if (nubOnRight)
{
Nub.Anchor = Anchor.CentreRight;
Nub.Origin = Anchor.CentreRight;
Nub.Margin = new MarginPadding { Right = nub_padding };
labelText.Padding = new MarginPadding { Right = Nub.EXPANDED_SIZE + nub_padding * 2 };
}
else
{
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Nub.Anchor = Anchor.CentreLeft;
Nub.Origin = Anchor.CentreLeft;
Nub.Margin = new MarginPadding { Left = nub_padding };
labelText.Padding = new MarginPadding { Left = Nub.EXPANDED_SIZE + nub_padding * 2 };
}
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Nub.Current.BindTo(Current);
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Current.DisabledChanged += disabled => labelText.Alpha = Nub.Alpha = disabled ? 0.3f : 1;
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}
/// <summary>
/// A function which can be overridden to change the parameters of the label's text.
/// </summary>
protected virtual void ApplyLabelParameters(SpriteText text)
{
}
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[BackgroundDependencyLoader]
private void load(AudioManager audio)
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{
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sampleChecked = audio.Samples.Get(@"UI/check-on");
sampleUnchecked = audio.Samples.Get(@"UI/check-off");
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}
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protected override bool OnHover(HoverEvent e)
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{
Nub.Glowing = true;
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return base.OnHover(e);
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
Nub.Glowing = false;
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base.OnHoverLost(e);
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}
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protected override void OnUserChange(bool value)
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{
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base.OnUserChange(value);
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if (PlaySoundsOnUserChange)
{
if (value)
sampleChecked?.Play();
else
sampleUnchecked?.Play();
}
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}
}
}