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osu-lazer/osu.Game/Overlays/Profile/Header/Components/FollowersButton.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
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using osu.Game.Resources.Localisation.Web;
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namespace osu.Game.Overlays.Profile.Header.Components
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{
public partial class FollowersButton : ProfileHeaderStatisticsButton
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{
public readonly Bindable<UserProfileData?> UserProfileData = new Bindable<UserProfileData?>();
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public override LocalisableString TooltipText => FriendsStrings.ButtonsDisabled;
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protected override IconUsage Icon => FontAwesome.Solid.User;
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[BackgroundDependencyLoader]
private void load()
{
// todo: when friending/unfriending is implemented, the APIAccess.Friends list should be updated accordingly.
UserProfileData.BindValueChanged(data => SetValue(data.NewValue?.User.FollowerCount ?? 0), true);
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}
}
}