1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-14 05:32:54 +08:00
osu-lazer/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs

90 lines
3.0 KiB
C#
Raw Normal View History

2018-04-13 17:19:50 +08:00
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
2018-08-03 20:03:11 +08:00
using System.Collections.Generic;
2018-04-13 17:19:50 +08:00
using System.Linq;
using osu.Game.Rulesets.Mods;
2018-08-03 20:03:11 +08:00
using osu.Game.Rulesets.Objects.Types;
2018-08-16 17:18:15 +08:00
using osu.Game.Rulesets.Osu.Objects;
2018-08-03 20:03:11 +08:00
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.UI;
using static osu.Game.Input.Handlers.ReplayInputHandler;
2018-04-13 17:19:50 +08:00
namespace osu.Game.Rulesets.Osu.Mods
{
2018-08-16 17:18:15 +08:00
public class OsuModRelax : ModRelax, IApplicableFailOverride, IUpdatableByPlayfield, IApplicableToRulesetContainer<OsuHitObject>
2018-04-13 17:19:50 +08:00
{
public override string Description => @"You don't need to click. Give your clicking/tapping fingers a break from the heat of things.";
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(OsuModAutopilot)).ToArray();
2018-08-03 20:03:11 +08:00
public bool AllowFail => false;
public void Update(Playfield playfield)
2018-08-03 20:03:11 +08:00
{
2018-08-16 17:18:15 +08:00
bool requiresHold = false;
bool requiresHit = false;
2018-08-03 20:03:11 +08:00
const float relax_leniency = 3;
foreach (var drawable in playfield.HitObjectContainer.AliveObjects)
{
if (!(drawable is DrawableOsuHitObject osuHit))
continue;
2018-08-03 20:03:11 +08:00
double time = osuHit.Clock.CurrentTime;
2018-08-05 15:58:15 +08:00
double relativetime = time - osuHit.HitObject.StartTime;
2018-08-03 20:03:11 +08:00
2018-08-16 17:18:15 +08:00
if (time < osuHit.HitObject.StartTime - relax_leniency) continue;
2018-08-03 20:03:11 +08:00
2018-08-16 17:18:15 +08:00
if (osuHit.HitObject is IHasEndTime hasEnd && time > hasEnd.EndTime || osuHit.IsHit)
continue;
2018-08-03 20:03:11 +08:00
2018-08-16 17:18:15 +08:00
requiresHit |= osuHit is DrawableHitCircle && osuHit.IsHovered && osuHit.HitObject.HitWindows.CanBeHit(relativetime);
requiresHold |= osuHit is DrawableSlider slider && (slider.Ball.IsHovered || osuHit.IsHovered) || osuHit is DrawableSpinner;
2018-08-03 20:03:11 +08:00
}
2018-08-16 17:18:15 +08:00
if (requiresHit)
2018-08-03 20:03:11 +08:00
{
2018-08-16 17:18:15 +08:00
addAction(false);
addAction(true);
2018-08-03 20:03:11 +08:00
}
2018-08-16 17:18:15 +08:00
addAction(requiresHold);
2018-08-03 20:03:11 +08:00
}
private bool wasHit;
private bool wasLeft;
2018-08-16 17:18:15 +08:00
private OsuInputManager osuInputManager;
private void addAction(bool hitting)
2018-08-03 20:03:11 +08:00
{
if (wasHit == hitting)
return;
2018-08-16 17:18:15 +08:00
2018-08-03 20:03:11 +08:00
wasHit = hitting;
2018-08-04 06:18:09 +08:00
var state = new ReplayState<OsuAction>
2018-08-03 20:03:11 +08:00
{
PressedActions = new List<OsuAction>()
};
2018-08-16 17:18:15 +08:00
2018-08-03 20:03:11 +08:00
if (hitting)
{
2018-08-04 06:18:09 +08:00
state.PressedActions.Add(wasLeft ? OsuAction.LeftButton : OsuAction.RightButton);
2018-08-03 20:03:11 +08:00
wasLeft = !wasLeft;
}
2018-08-16 17:18:15 +08:00
state.Apply(osuInputManager.CurrentState, osuInputManager);
2018-08-16 17:18:15 +08:00
}
public void ApplyToRulesetContainer(RulesetContainer<OsuHitObject> rulesetContainer)
{
// grab the input manager for future use.
osuInputManager = (OsuInputManager)rulesetContainer.KeyBindingInputManager;
2018-08-17 18:33:14 +08:00
osuInputManager.AllowUserPresses = false;
2018-08-03 20:03:11 +08:00
}
2018-04-13 17:19:50 +08:00
}
}