1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-15 04:27:34 +08:00
osu-lazer/osu.Android/GameplayScreenRotationLocker.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

37 lines
1.0 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2022-06-17 15:37:17 +08:00
#nullable disable
using Android.Content.PM;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game;
namespace osu.Android
{
public class GameplayScreenRotationLocker : Component
{
private Bindable<bool> localUserPlaying;
[Resolved]
private OsuGameActivity gameActivity { get; set; }
[BackgroundDependencyLoader]
private void load(OsuGame game)
{
localUserPlaying = game.LocalUserPlaying.GetBoundCopy();
2020-10-19 16:01:24 +08:00
localUserPlaying.BindValueChanged(updateLock, true);
}
2020-10-17 01:21:51 +08:00
private void updateLock(ValueChangedEvent<bool> userPlaying)
{
gameActivity.RunOnUiThread(() =>
{
2022-02-03 20:55:04 +08:00
gameActivity.RequestedOrientation = userPlaying.NewValue ? ScreenOrientation.Locked : gameActivity.DefaultOrientation;
});
}
}
}