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osu-lazer/osu.Game/Screens/Select/PlaySongSelect.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Screens;
using osu.Game.Graphics;
using osu.Game.Screens.Play;
using osuTK.Input;
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namespace osu.Game.Screens.Select
{
public class PlaySongSelect : SongSelect
{
private bool removeAutoModOnResume;
private OsuScreen player;
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public override bool AllowExternalScreenChange => true;
[BackgroundDependencyLoader]
private void load(OsuColour colours)
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{
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BeatmapOptions.AddButton(@"Edit", @"beatmap", FontAwesome.fa_pencil, colours.Yellow, () =>
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{
ValidForResume = false;
Edit();
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}, Key.Number3);
}
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public override void OnResuming(IScreen last)
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{
player = null;
if (removeAutoModOnResume)
{
var autoType = Ruleset.Value.CreateInstance().GetAutoplayMod().GetType();
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ModSelect.DeselectTypes(new[] { autoType }, true);
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removeAutoModOnResume = false;
}
base.OnResuming(last);
}
protected override bool OnStart()
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{
if (player != null) return false;
// Ctrl+Enter should start map with autoplay enabled.
if (GetContainingInputManager().CurrentState?.Keyboard.ControlPressed == true)
{
var auto = Ruleset.Value.CreateInstance().GetAutoplayMod();
var autoType = auto.GetType();
var mods = SelectedMods.Value;
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if (mods.All(m => m.GetType() != autoType))
{
SelectedMods.Value = mods.Append(auto);
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removeAutoModOnResume = true;
}
}
Beatmap.Value.Track.Looping = false;
SampleConfirm?.Play();
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LoadComponentAsync(player = new PlayerLoader(() => new Player()), l =>
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{
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if (this.IsCurrentScreen()) this.Push(player);
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});
return true;
}
}
}