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29 lines
919 B
C#
29 lines
919 B
C#
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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namespace osu.Game.Beatmaps.Events
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{
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public class BreakEvent : Event
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{
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/// <summary>
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/// The minimum duration required for a break to have any effect.
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/// </summary>
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private const double min_break_duration = 650;
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/// <summary>
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/// The break end time.
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/// </summary>
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public double EndTime;
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/// <summary>
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/// The duration of the break.
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/// </summary>
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public double Duration => EndTime - StartTime;
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/// <summary>
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/// Whether the break has any effect. Breaks that are too short are culled before they reach the EventInfo.
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/// </summary>
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public bool HasEffect => Duration >= min_break_duration;
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}
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}
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