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osu-lazer/osu.Game/Graphics/UserInterface/ShowMoreButton.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Overlays;
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using osuTK;
using System.Collections.Generic;
using osu.Framework.Extensions.LocalisationExtensions;
using osu.Framework.Localisation;
using osu.Game.Resources.Localisation.Web;
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namespace osu.Game.Graphics.UserInterface
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{
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public class ShowMoreButton : LoadingButton
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{
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private const int duration = 200;
public LocalisableString Text
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{
get => text.Text;
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set => text.Text = value;
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}
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protected override IEnumerable<Drawable> EffectTargets => new[] { background };
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private ChevronIcon leftIcon;
private ChevronIcon rightIcon;
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private SpriteText text;
private Box background;
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private FillFlowContainer textContainer;
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public ShowMoreButton()
{
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AutoSizeAxes = Axes.Both;
}
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
IdleColour = colourProvider.Background2;
HoverColour = colourProvider.Background1;
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}
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protected override Drawable CreateContent() => new CircularContainer
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{
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Masking = true,
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AutoSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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background = new Box
{
RelativeSizeAxes = Axes.Both,
},
textContainer = new FillFlowContainer
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{
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AlwaysPresent = true,
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Anchor = Anchor.Centre,
Origin = Anchor.Centre,
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AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
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Spacing = new Vector2(10),
Margin = new MarginPadding
{
Horizontal = 20,
Vertical = 5
},
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Children = new Drawable[]
{
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leftIcon = new ChevronIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
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text = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
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Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold),
Text = CommonStrings.ButtonsShowMore.ToUpper(),
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},
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rightIcon = new ChevronIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
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}
}
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}
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};
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protected override void OnLoadStarted() => textContainer.FadeOut(duration, Easing.OutQuint);
protected override void OnLoadFinished() => textContainer.FadeIn(duration, Easing.OutQuint);
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protected override bool OnHover(HoverEvent e)
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{
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base.OnHover(e);
leftIcon.SetHoveredState(true);
rightIcon.SetHoveredState(true);
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return true;
}
protected override void OnHoverLost(HoverLostEvent e)
{
base.OnHoverLost(e);
leftIcon.SetHoveredState(false);
rightIcon.SetHoveredState(false);
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}
public class ChevronIcon : SpriteIcon
{
[Resolved]
private OverlayColourProvider colourProvider { get; set; }
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public ChevronIcon()
{
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Size = new Vector2(7.5f);
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Icon = FontAwesome.Solid.ChevronDown;
}
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[BackgroundDependencyLoader]
private void load()
{
Colour = colourProvider.Foreground1;
}
public void SetHoveredState(bool hovered) =>
this.FadeColour(hovered ? colourProvider.Light1 : colourProvider.Foreground1, 200, Easing.OutQuint);
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}
}
}