mirror of
https://github.com/ppy/osu.git
synced 2024-11-18 16:32:55 +08:00
27 lines
795 B
C#
27 lines
795 B
C#
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||
|
// See the LICENCE file in the repository root for full licence text.
|
||
|
|
||
|
using osu.Framework.Allocation;
|
||
|
using osu.Framework.Graphics.Rendering;
|
||
|
using osu.Framework.Graphics.Sprites;
|
||
|
using osu.Framework.Graphics.Textures;
|
||
|
|
||
|
namespace osu.Game.Rulesets.Pippidon
|
||
|
{
|
||
|
public partial class PippidonRulesetIcon : Sprite
|
||
|
{
|
||
|
private readonly Ruleset ruleset;
|
||
|
|
||
|
public PippidonRulesetIcon(Ruleset ruleset)
|
||
|
{
|
||
|
this.ruleset = ruleset;
|
||
|
}
|
||
|
|
||
|
[BackgroundDependencyLoader]
|
||
|
private void load(IRenderer renderer)
|
||
|
{
|
||
|
Texture = new TextureStore(renderer, new TextureLoaderStore(ruleset.CreateResourceStore()), false).Get("Textures/coin");
|
||
|
}
|
||
|
}
|
||
|
}
|