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osu-lazer/osu.Game/Screens/Edit/Timing/LabelledTimeSignature.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Beatmaps.Timing;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Graphics.UserInterfaceV2;
namespace osu.Game.Screens.Edit.Timing
{
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public partial class LabelledTimeSignature : LabelledComponent<LabelledTimeSignature.TimeSignatureBox, TimeSignature>
{
public LabelledTimeSignature()
: base(false)
{
}
protected override TimeSignatureBox CreateComponent() => new TimeSignatureBox();
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public partial class TimeSignatureBox : CompositeDrawable, IHasCurrentValue<TimeSignature>
{
private readonly BindableWithCurrent<TimeSignature> current = new BindableWithCurrent<TimeSignature>(TimeSignature.SimpleQuadruple);
public Bindable<TimeSignature> Current
{
get => current.Current;
set => current.Current = value;
}
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private OsuNumberBox numeratorBox = null!;
[BackgroundDependencyLoader]
private void load()
{
AutoSizeAxes = Axes.Both;
InternalChild = new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Children = new Drawable[]
{
numeratorBox = new OsuNumberBox
{
Width = 40,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
CornerRadius = CORNER_RADIUS,
CommitOnFocusLost = true
},
new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Margin = new MarginPadding
{
Left = 5,
Right = CONTENT_PADDING_HORIZONTAL
},
Text = "/ 4",
Font = OsuFont.Default.With(size: 20)
}
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
Current.BindValueChanged(_ => updateFromCurrent(), true);
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numeratorBox.OnCommit += (_, _) => updateFromNumeratorBox();
}
private void updateFromCurrent()
{
numeratorBox.Current.Value = Current.Value.Numerator.ToString();
}
private void updateFromNumeratorBox()
{
if (int.TryParse(numeratorBox.Current.Value, out int numerator) && numerator > 0)
Current.Value = new TimeSignature(numerator);
else
{
// trigger `Current` change to restore the numerator box's text to a valid value.
Current.TriggerChange();
}
}
}
}
}