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osu-lazer/osu.Game.Tests/Visual/UserInterface/TestSceneToolbarRulesetSelector.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using osu.Framework.Graphics.Containers;
using osu.Game.Overlays.Toolbar;
using osu.Framework.Graphics;
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using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
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using osu.Framework.Utils;
using osu.Game.Rulesets;
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namespace osu.Game.Tests.Visual.UserInterface
{
public partial class TestSceneToolbarRulesetSelector : OsuTestScene
{
[Resolved]
private RulesetStore rulesets { get; set; }
[Test]
public void TestDisplay()
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{
ToolbarRulesetSelector selector = null;
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AddStep("create selector", () =>
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{
Child = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.X,
Height = Toolbar.HEIGHT,
Child = selector = new ToolbarRulesetSelector()
};
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});
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AddStep("Select random", () =>
{
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selector.Current.Value = selector.Items.ElementAt(RNG.Next(selector.Items.Count));
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});
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AddStep("Toggle disabled state", () => selector.Current.Disabled = !selector.Current.Disabled);
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}
[Test]
public void TestNonFirstRulesetInitialState()
{
TestSelector selector = null;
AddStep("create selector", () =>
{
Child = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.X,
Height = Toolbar.HEIGHT,
Child = selector = new TestSelector()
};
selector.Current.Value = rulesets.GetRuleset(2);
});
AddAssert("mode line has moved", () => selector.ModeButtonLine.DrawPosition.X > 0);
}
private partial class TestSelector : ToolbarRulesetSelector
{
public new Drawable ModeButtonLine => base.ModeButtonLine;
}
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}
}